![]() ![]() While playing as a ravaging horde may seem exciting, those looking for a different kind of challenge can try playing as one of the established Empires. Migratory armies cannot make trade agreements, nor can they field navies, though they can move troops across water. Migration is handicapped in terms of income since it is solely dependent on taxes and raiding. The tutorial for playing as one of these armies is rather short and it will take a few failed campaigns to get to grips with playing as one. Total War Attila sees a lot more field battles thanks to this mechanic. The addition of these nomadic armies adds a certain dynamism to the campaign map. ![]() In order to use these structures, the army must transition into its encamped state, which restricts its movement range. A migratory army has its own structures that perform the same functions as those in a settlement. They can also start a migration that destroys all the settlements under their control and changes their armies into migratory armies. Smaller factions like the Ostrogoths, Visigoths, Vandals and Alans start out as nomadic armies that can capture a settlement in order to settle and lay the foundations of an empire. The new elements that Total War Attila brings to the gameplay include Nomadic armies and Migration. ![]() Playing a Nomadic army requires a different approach to traditional empire building. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |